Moholy-Nagy University of Art and Design, Budapest; zip-scene.comDates: 8-10 November, 2018
Title: Perspectives on Digital Interactivity and Narrative in Performing Arts and VR
Topic: Game mechanics and other engaging interactive design strategies to raise the level of interactivity in immersive performance art and VR productions
I will give a speech and visual presenation about “The Perfect Language” that does not need translation in order to understand the content. The aim is to present the artistic work “6th SENSE” as well as the act of “consuming”, that is, the experience of a work of art with digital extension – Augmented Reality mobile application. An additional objective of my exposition is to provide an example of narrative convincing storytelling in artwork that is not necessarily related to verbal or textual content, but the narrative can be depicted with audio content and animation that contributes to the experience of observing an analogue work of art.
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